Keeping On
Not much has changed since last post, other than general progress. The environment for Episode I continues to be tweaked and added to, with dust particles and adjustments to color and fog and lighting. Even this image is out of date compared to tweaks I made today.
In the last few weeks I also modeled and textured the newest character. He's a weird little thing, and I think I won't showcase him much as to not spoil the surprise. Animation is so close to beginning. All that's left now are a pile of skeletons, which requires some design and layout. Hopefully it proves a simple task.
In the last few weeks I also modeled and textured the newest character. He's a weird little thing, and I think I won't showcase him much as to not spoil the surprise. Animation is so close to beginning. All that's left now are a pile of skeletons, which requires some design and layout. Hopefully it proves a simple task.